HTML Coding for Fixed and Flexible Mobile Design

The process for designing for a mobile webpage isn’t that conceptually different from a desktop. It just requires you to use some extra steps. For example you will normally follow a basic formula of: Receive Project Requirements Sketch out/mock-up designs Build HTML Test in various browsers Modify as necessary Repeat testing The core difference is…

Mobile Design Problems Browser Pretending & Usability

Designing for Mobile brings in some interesting problems. Some of these problems are true regardless of if you are trying to develop via a fixed or a flexible size page. We’ll look at overcoming a couple of common problems, and then building a basic template to use. Auto Scaling of Web Pages For example, most…

Working with the Limitations of the Mobile Web – User/Design Limitations

Previously we’ve talked about network limitations for mobile devices, and limitations in the mobile device itself. Now we will look at the limitations of the user/design aspect. No Hover State The hover state allows users to know where they are going to click. It provides a very simple method to give visual feedback to the…

Working with the Limitations of the Mobile Web – Device Limitations

In addition to the network limitations that you will run into when working with Mobile Website, like we previously talked about, you will also need to worry about device limitations. These are a most commonly identified limitations that you will run into. Device Sizes The size of the device can cause obvious problems. Being smaller…

Working with the Limitations of the Mobile Web – Network and Connectivity

Did you know that today’s modern cell phones and tablets are more powerful than the computer used to land Apollo 11 on the moon? Yet despite that, surfing the web still seems to have problems. Let’s look at some of the problems that you will run into. There are two main categories of problems. First…