Using GameMaker for learning about 2D game engines is an excellent choice for several key reasons, focusing on its ease of use, cost-effectiveness, and robust capabilities. It’s a tool that effectively balances accessibility for newcomers with enough power to create professional-quality games.
Ease of Use
Its simple and focused user interface is less overwhelming than other engines like Unity or Unreal, making it easier to navigate and get started quickly.
GameMaker is designed to be highly approachable for beginners. It features a unique drag-and-drop visual scripting system, GML Visual, which allows you to build game logic without writing a single line of code. This is perfect for understanding fundamental game development concepts like events, objects, and game states without getting bogged down in syntax.
For those who are ready to transition to coding, GameMaker has its own scripting language, GameMaker Language (GML). It’s an easy-to-learn language with a straightforward, C-like syntax, making the transition from visual scripting to code a smooth process.
Price
GameMaker offers a very appealing pricing model, especially for students and new developers. It has a free version that provides full access to the engine’s features and allows you to export non-commercial games to Windows, Mac, and Linux. It’s only limitation is that you cannot sell anything you make with it, without updating the license, a one time purchase price.
This means you can create and share your projects without any upfront cost. For those who want to publish commercially or export to other platforms, there’s a permanent license available for a one-time fee. This is a significant advantage over many competitors that use a subscription model, as it eliminates recurring costs and allows you to own the software outright.
Now, if you want to export to a console, there is a higher fee, annual license you’ll need to purchase… but that is for one specific instance, and not what we’re working on in class.
Capabilities
While GameMaker excels at being beginner-friendly, it doesn’t sacrifice power or features.
- 2D-Focused: GameMaker is built from the ground up for 2D game development. This specialization means its tools and workflow are highly optimized for creating sprite-based games, platformers, and other 2D genres, resulting in a more streamlined and efficient development experience.
- Built-in Tools: The engine comes with a suite of integrated tools, including a sprite editor, a room editor for level design, and a sound mixer. This “all-in-one” approach means you don’t need to switch between multiple programs to create your assets, keeping the entire process within one application.
- Cross-Platform Export: GameMaker supports a wide range of export platforms, allowing you to publish your game on PC, mobile (iOS and Android), and even consoles like Nintendo Switch, PlayStation, and Xbox (with the appropriate licenses).
- Active Community: GameMaker has a large, supportive community. There are countless online tutorials, forums, and documentation available, making it easy to find help, learn new techniques, and get inspiration for your projects.
Other Justifications
Beyond the core features, GameMaker’s rapid prototyping capabilities are a huge plus for learning. The streamlined workflow allows you to quickly bring ideas to life and test them out, which is crucial for iterating on game design concepts.
This is one of the main reasons many famous indie titles, such as Undertale, Hyper Light Drifter, and Hotline Miami, were created using GameMaker. Seeing what’s possible with the engine provides concrete inspiration and proof of its professional-grade capabilities.
Why GameMaker was originally found on Access 2 Learn